HALO

Interactive Touch Hub

A drag-to-centre touch hub that makes complex portfolios simple.

View in 3D
Read the narration

Halo is a hub that conducts the whole stand. Drag a topic to the centre of the screen and the pillars around you light up with that story.

HALO, Interactive Touch Hub, installed on an exhibition stand

What it is

Circular drag-to-centre touch interface commanding LED pillars with synchronised large-scale playback.

What visitors do

  1. Rests a hand on the control
  2. Turns to browse topics
  3. Presses to open one
  4. Big screens follow

Why it is useful

Drag a topic to the centre, the room responds.

  • Explain something complex

How it responds

  • LED pillars or wall

Interactive 3D experience

See it working, in five steps

Idle, input, recognition, response and result. Play the sequence, or drag to look around.

Open the interactive 3D experience to turn the model, zoom in and play the five-step sequence.

Key features

  • Orbit UI engine
  • Relation graph
  • Session trail
  • Rotary encoder / trackball / wheel / circular touch

Hardware and software

  • Encoder or trackball module
  • Microcontroller (USB HID)
  • Mini PC
  • Rotation to index mapping with acceleration
  • Content carousel

Customisation

  • Your brand, colours, logo and copy throughout
  • Content in English and Arabic
  • Size and layout planned for your stand or venue
  • Rules, timings and prizes set to suit your audience
  • Optional lead capture with the visitor's consent, sent to your team
Technical specification

Signal path

Step 1Rotate
Step 2Encoder steps
Step 3ROTATE(delta)
Step 4Carousel index
Step 5Pillars + halo

Hardware on site

  • Encoder or trackball module
  • Microcontroller (USB HID)
  • Mini PC
  • LED pillars or wall

Software

  • Rotation to index mapping with acceleration
  • Content carousel
  • Halo LED feedback

Data it can capture

  • Anonymous session id
  • Interaction events
  • Optional consented lead (name, company, email)

Personal data only with the visitor's consent, stored and handled as agreed with you.

If something fails

Encoder driftRe-home on idle
Pillar offlineContent reflows to remaining pillars

Components are matched to your venue, power, data and floor plan. Install, testing and on-site support by the FAIM team.

Accessibility

  • Interaction points set between 0.9 m and 1.2 m where the product allows, with clear floor space for a wheelchair user
  • Every spoken or audio cue has an on-screen equivalent
  • High-contrast on-screen text and generous touch targets
  • A staff-assisted mode for visitors who prefer not to interact directly

Who it suits

  • Museums, culture and education
  • Government and authorities
  • Energy and industry
  • Real estate and development

Where it works

  • Exhibition stands
  • Sales galleries
  • Visitor centres and museums

Want HALO at your event?

Add it to your enquiry list, keep browsing, and send everything in one go. Or talk to us now.

Go to enquiryWhatsApp

HALO in the FAIM catalogue