ENIGMA

Content Recognition Cube

A multi-axis cube controller. Every face turns a different chapter.

View in 3D
Read the narration

Enigma is a cube with six stories. Turn it in your hands, and each face you show the sensor opens a new chapter on the screen.

ENIGMA, Content Recognition Cube, installed on an exhibition stand

What it is

A multi-face cube with a coded identity per face; the reader (or internal IMU) detects which face is up and plays that topic.

What visitors do

  1. Lifts the cube
  2. Turns a face up
  3. Topic plays on screen
  4. Turns again to switch

Why it is useful

Turn the cube, change the story.

  • Explain something complex

How it responds

  • Connected screens

Interactive 3D experience

See it working, in five steps

Idle, input, recognition, response and result. Play the sequence, or drag to look around.

Open the interactive 3D experience to turn the model, zoom in and play the five-step sequence.

Key features

  • Face-mapped chapters
  • Tilt navigation
  • Face tags or internal IMU

Hardware and software

  • Six-face cube
  • Reader base or IMU + BLE
  • Mini PC
  • Orientation filter (hold time, tolerance)
  • Face-to-topic map

Customisation

  • Your brand, colours, logo and copy throughout
  • Content in English and Arabic
  • Size and layout planned for your stand or venue
  • Rules, timings and prizes set to suit your audience
  • Optional lead capture with the visitor's consent, sent to your team
Technical specification

Signal path

Step 1Rotate cube
Step 2Orientation
Step 3CUBE_FACE(n)
Step 4Stability check
Step 5Topic plays

Hardware on site

  • Six-face cube
  • Reader base or IMU + BLE
  • Mini PC
  • Display

Software

  • Orientation filter (hold time, tolerance)
  • Face-to-topic map
  • Player

Data it can capture

  • Anonymous session id
  • Interaction events
  • Optional consented lead (name, company, email)

Personal data only with the visitor's consent, stored and handled as agreed with you.

If something fails

Fast spinningWait for stable hold
Battery lowDock indicator, reader-base fallback

Components are matched to your venue, power, data and floor plan. Install, testing and on-site support by the FAIM team.

Accessibility

  • Interaction points set between 0.9 m and 1.2 m where the product allows, with clear floor space for a wheelchair user
  • Every spoken or audio cue has an on-screen equivalent
  • High-contrast on-screen text and generous touch targets
  • A staff-assisted mode for visitors who prefer not to interact directly

Who it suits

  • Energy and industry
  • Government and authorities
  • Museums, culture and education

Where it works

  • Exhibition stands
  • Sales galleries
  • Visitor centres and museums

Want ENIGMA at your event?

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ENIGMA in the FAIM catalogue